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Volumetric Video Market - Global Forecast to 2023

Dublin, May 21, 2018 (GLOBE NEWSWIRE) -- The "Volumetric Video Market by Volumetric Capture & Content Creation (Hardware (Camera & Processing Unit), Software, and Services), Application (Sports & Entertainment, Medical, Signage, Education & Training), and Geography - Global Forecast to 2023" report has been added to ResearchAndMarkets.com's offering.

The Volumetric Video Market is Expected to Be Worth USD 2,780.0 Million By 2023, Growing at a CAGR Of 36.9%

Growing demand for 3D/360 content in entertainment and AR/VR applications; growing applications of volumetric technology in multiple end-user industries such as healthcare, architecture, real estate, and media and advertising are the factors driving the growth of volumetric video market. Less effective projection under sunlight would be a factor restraining the growth of the market.

The demand for volumetric content is expected to grow rapidly in medical applications because of the increasing use of holograms in medical imaging by surgeons to view a specific diseased part or an organ of a body in 360-degrees. The medical field has witnessed rapid technological advancements over the years, and various kinds of advanced imaging equipment have emerged in the past. 3D/360-degree cameras can be used to generate 3D images to examine the affected body parts. Volumetric videos in medical imaging can help doctors to visualize body parts in a better manner than through conventional methods; it can also be used for training purposes in medical centers.

Volumetric video market is expected to grow rapidly in APAC. With the presence of hardware manufacturers in the region, APAC witnesses an increasing adoption of latest technologies. Education & training; medical; and sports, events, & entertainment industries are expected to contribute substantially to the growth of the volumetric video market in APAC.

These industries offer huge potential for the volumetric video market because of the increasing awareness among consumers and the rising adoption of new technologies in various industries, especially in countries such as China, Japan, Australia, and New Zealand.

The increasing number of players in the region would boost the growth of the volumetric video market. 8i, Yi Halo Technology, VOXON, and Holografika are the major players in APAC.

Microsoft (US), Intel (US), Facebook (US), Google (US), LightSpace Technologies (Latvia), The Coretec Group (US), 8i (New Zealand), Realview Imaging (Israel), Holoxica (UK), Voxon Photonics (Australia), Unity (US), Lytro (US), Raytrix (Germany), OTOY (US), and Stereolabs (US) are among the major players in the volumetric video market.

Key Topics Covered:

1 Introduction

2 Research Methodology

3 Executive Summary

4 Premium Insights
4.1 Attractive Opportunities for Growth of Volumetric Video Market
4.2 Hardware Segment Expected to Drive Global Volumetric Video Market
4.3 Volumetric Video Market for Hardware, By Application
4.4 Volumetric Video Market for Hardware, By Geography
4.5 Volumetric Video Market for Software, By Geography
4.6 Leading Applications and Geographies in Global Volumetric Video Market
4.7 Global Volumetric Video Market, By Geographies and Countries

5 Market Overview
5.1 Market Dynamics
5.1.1 Drivers
5.1.1.1 Growing Applications of Volumetric Technology in Multiple End-User Industries
5.1.1.2 Growing Demand for 3D/360 Content in Entertainment and Ar/Vr Applications
5.1.1.3 Availability of Content Creation Hardware From Different Sources
5.1.2 Restraints
5.1.2.1 Less Effective Projection Under Sunlight
5.1.3 Opportunities
5.1.3.1 Need for Advanced Medical Imaging and Image-Guided Surgery
5.1.3.2 Rising Need for Volumetric Video Technology in Events and Creative Advertisement
5.1.4 Challenges
5.1.4.1 Requirement of Various Type of Components and Software Analysis, and Distributed Value Chain
5.1.4.2 Lack of Standardization in 3D Content Creation

6 Industry Trends
6.1 Introduction
6.2 Value Chain Analysis
6.2.1 Product Development
6.2.2 Content Creation/Volumetric Capture
6.2.3 Content Delivery
6.3 Key Trends in Volumetric Video Market

7 Volumetric Video Market, By Volumetric Capture
7.1 Introduction
7.2 Hardware
7.2.1 Camera Unit
7.2.2 Processing Unit
7.3 Software
7.3.1 Photogrammetry Software
7.4 Services

8 Volumetric Video Market, By Application
8.1 Introduction
8.2 Sports, Events & Entertainment
8.3 Medical
8.4 Signage & Advertisement
8.5 Education & Training
8.6 Others

9 Geographic Analysis
9.1 Introduction
9.2 North America
9.2.1 US
9.2.2 Canada and Mexico
9.3 Europe
9.3.1 UK
9.3.2 Germany
9.3.3 France
9.3.4 Rest of Europe
9.4 APAC
9.4.1 China
9.4.2 Japan
9.4.3 South Korea
9.4.4 Australia & New Zealand
9.4.5 Rest of APAC
9.5 RoW

10 Competitive Landscape
10.1 Overview
10.2 Player Ranking Analysis: Volumetric Video Market
10.3 Competitive Situations and Trends
10.3.1 Product Launches
10.3.2 Agreements, Partnerships, Collaborations, Contracts, & Joint Ventures
10.3.3 Mergers & Acquisitions

11 Company Profiles
11.1 Introduction
11.2 Key Players
11.2.1 Microsoft
11.2.2 Intel
11.2.3 Facebook
11.2.4 Google
11.2.5 Lightspace Technologies
11.2.6 Realview Imaging
11.2.7 Holoxica
11.2.8 Voxon Photonics
11.2.9 8I
11.2.10 The Coretec Group (3Dicon)
11.3 Start-Up Ecosystem
11.3.1 Uncorporeal
11.3.2 Hype Vr
11.3.3 Scatter(Depthkit)
11.3.4 Vividq
11.3.5 Hammerhead
11.4 Other Important Players
11.4.1 Unity Technologies
11.4.2 Stereolabs
11.4.3 Lytro
11.4.4 Raytrix
11.4.5 Otoy

For more information about this report visit https://www.researchandmarkets.com/research/s29wdb/volumetric_video?w=12

                    
                    
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